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Travelocity ExperienceFinder℠{beta}
--------------------------------------

December 14th, 2006

The past 6 months or so, we have been working on a different approach
to shopping for Travel. We have created an app (yes its a beta...
maybe even closer to an alpha release) that changes the approach to
selling a vacation. Rather than say "hey where do you want to go, when
do you want to leave, heres some flight options, have a great time..."
we decided to instead say "So what do you want to do when you get
there? What type of experience do you want to have? What do you
need/want to know about your destination?". Its an app that allows a
person planning a vacation to dream, research and plan their trip
based on what they want to do as opposed to how they are going to get
there. They can view higher resolution photos, videos, 360 views, save
items off to a wishlist for later review and much more.

Its not a full public release yet, but please feel free to take a look
as comments and critiques are welcomed. Again this is still in the
early stages so its quite possible some optimization still needs to
occur in some areas. So if you see anything not operating correctly,
not intuitive, or anything along those lines, please feel free to
leave your comments.

So without further rambling from me... let me know what you think...

Travelocity ExperienceFinder℠{beta}

fyi... for the geeky info:
• Full Flash Front-end, Java Backend, OpenAMF middle Tier
• 8 lines of code in the fla
• 75+ as files (1 include, the rest are classes)
• Nothing hard coded
• back button / Deep linking integration
• web analytics integration
• and a bunch of stuff I've probably forgotten

Thanks in advance for taking the time...
-Dave

Posted in Flash | 2 Comments »


New Array Methods in Actionscript 3
-----------------------------------

November 4th, 2006

Just thought I'd pass this along for those of you (like me) just
getting your feet wet with AS3. Devon Wolfgang (aka Devonair as he's
known in the the Flash community) of One by One Design (yes the very
same guy that brought us the "Flash MX 2004 Undocumented Tween/Easing
Classes Documented" tutorial when nobody knew how the hell to use
them) has put together a really nice overview tutorial of the new
array methods found in ActionScript 3. I really dig the Array.filter()
method.

Anyway just wanted to pass the link along.

Posted in Flash, Flex | No Comments »


Flash Plugin Switcher Extension
-------------------------------

October 27th, 2006

I think I may have found my new favorite Firefox Extension. Alessandro
Crugnola (aka Sephiroth - creator of SE|PY) just released an extension
for Firefox to let you switch to another version of your Flash plugin
or completely disable it all together. The site will reload and
display with the new plugin version with no browser restart
necessary. Its pretty slick! It shows an icon in the footer of your
Firefox window with a popup menu to allow you to switch your version
on the fly.

Flash Plug-in Switcher menu (Firefox Extension)

Download the Flash Plugin Switcher extension for Firefox

Posted in Flash, Firefox | 1 Comment »


Get on the “Web 2.0″ bandwagon
------------------------------

August 23rd, 2006

<- Create your company name and focus here ->

<- Create your Logo Here ->

<- Get inspired by others logos here ->

<- Develop your mission statement here ->

And you'll be well on your way to millions!
(of what is up to you) ;)

Posted in Misc. | No Comments »


Take ALL of your code off the timeline
--------------------------------------

August 22nd, 2006

Well almost all...Most have already heard about the new feature in the
Flash 9 preview for AS3Â that allows you to specify a document class
(a class file for the main timeline), and if you havent heard... well
now you have. This is a pretty cool feature and will do wonders for
getting nearly all code off the timeline. The bummer is that its an
AS3 only feature. I realize that many people have been doing this for
a while now already, but I never knew it was possible to do until
now.  Keith Peters, has posted a nice article on how to do this is
AS2. Pretty slick!

Posted in Flash | 1 Comment »


Standards at any cost?
----------------------

August 20th, 2006

I have resisted even commenting on this issue because, quite frankly,
Geoff has done a damn fine job of stating anything I would have
attempted to say anyway. This conversation is really misdirected I
believe. This is the classic case of attacking the messenger because
you don't like the message. So in support of what Geoff has already
said, here's my view.

I agree completely that standards have a place and we need people
pushing for them. Not at the expense of the user however, this should
be at the expense of the supplier. Rather than attack a technology
like Flash or SWFObject that has made conventions available to work
with browsers that don’t conform, why not attack the non conforming
browser themselves if that’s where your frustration really lies.
Seems to me if you have a fundamental problem with the embed tag, you
don’t go after the people who are forced to use it to achieve
cross-browser friendliness, you go after the browsers that force this
need. But maybe its just more sheik to bash Flash than Mozilla.

The guy who stirred this whole thing up (this time) commented on
Geoff's blog

"The logical reply to your opening question is that users should
be allowed to suffer because in most cases, they paid for their
browsing software (albeit as one component of their stock OS
install)."

So when a user suffers do you really think they blame their browsing
software? Really? No, they blame their designer/developer for doing a
shit job because their site (that they also paid for, and probably
paid a higher price than they do for their browsing experience) isn't
as usable as it could be.

As far as I'm concerned (which I'm sure means little to anyone but
myself) I'll keep giving my users the best experience I can, using the
best tools available, and not forcing them to suffer the civil war we
as designers/developers have to fight daily... that’s what I get
paid for.

Posted in Flash, Flex, JavaScript, HTML, CSS | 2 Comments »


JSFL - Automate Getters and Setters Command
-------------------------------------------

August 13th, 2006

Well my last JSFL attempt, as it turns out, wasn't such the bright
idea I thought it might be when I sat down to build it. As Keith
kindly pointed out "a template would be simpler". So hopefully this
one may be a tad more useful.

I've been doing a lot more development involving a lot of class file
creation lately, and while I'm getting more and more comfortable with
each class I create I find there are some things that are just a pain
in the ass. I have been following the OOP convention of writing
implicit getters and setters in my class files. For those not familiar
with what I'm talking about I would recommend picking up a copy of
Object Oriented ActionScript for Flash 8. However to give a quick
overview, when writing properties in your class files, instead of
allowing instances of the class to directly access the properties, its
recommended that you define getter methods that provide read access
and setter methods that provide write access to a the property.
Consider the following example:

private var __myProperty : String;// Getters and SettersÂ
public function get _myProperty(Void) : String
{
 return __myProperty;
}
public function set _myProperty(newValue : String) : Void
{
 __myProperty = newValue;


The above example illustrates the aforementioned pain in the ass I
spoke of. I understand the need for the code to be written this way
and don't have a problem with the concept, but I'm lazy and hate doing
things more than once if I can avoid it. Following the convention of
writing implicit getters and setters now means I need to write (at
minimum) 9 lines of code for every property I include in my class (not
including comments or documentation).

This brought up the idea to create a command to automate this for me
since in most cases my getters and setters happen to be very basic.
This time though I thought I'd save some time and find out if there
was a faster way to do it than a JSFL command or see if someone else
had already beat me to the punch. As luck would have it, Jesse Warden
had already built such a script. It allows you to create getter and
setter code along with the initial property code via a simple form
inside Flash. Jesse was also kind enough to provide the source code
that gave me a great (almost already complete) springboard to which I
could make a command to build a getters and setters command that
follows the coding convention I use in my class files.

This brings us to the point of this post (yeah I'm a bit long winded),
my Getters/Setters command. I took Jesses code and built upon it to
end up with a JSFL extension that provides the following:Â

• Writes the property code - allowing you to specify
static/public/private attributes (default is private), data type, and
initial value
• Writes the Getter and Setter code (including comments)
• Writes AS2DOC comments for documentation output
• Outputs code to the Actions Panel as well as the output window

Nothing too fancy, and really most of the work was Jesse's. I
reordered a few things for input speed and added a small amount of
code to what was already a great script. Just thought I'd pass it
along (with Jesse's blessing) in case anyone else may benefit from it.

Download (.mxp) | Source Code (.zip)

Now if JSFL only worked in SE|PY I'd be in really happy ;)

Posted in Flash, Downloads | No Comments »


JSFL - Create Default File Command
----------------------------------

July 16th, 2006

As I mentioned in a previous post, I was looking for a reason to get
off my butt and explore the JSFL library for Extending Flash. So I
decided to make a really simple script that could save me a bit of
time. Every time I create a new Flash file I always spend the first
few minutes setting up my library, layers, framerate etc... Now I know
you can make your framerate as part of the default file template, but
I thought I'd add it in anyway.

It's nothing fancy but it was a cool project for me to get my feet wet
with JSFL. Here's what the extension does:

• Sets Frame - rate to 31fps
• Creates basic layers -
---- actions : a layer for all code
---- interface : a layer for interface elements
---- background : a layer to place the background graphic or color box
---- trace : a guide layer for placing graphics used for placement
only
• Creates basic folders in the library -
---- Audio : place your sound files in here
---- Bitmaps : place your imported images in here
---- Buttons : place your button symbols in here
---- Components : place your components in here
---- Graphics : place your graphic symbols in here
---- Movies : place your MovieClip symbols in here
• Locks actions layer prevents stage elements from being placed on
that layer

Once installed you can access the command "Create Default File" from
the Flash Commands Menu.

I'd like to figure out a way to have it automatically run this command
every time I create a new file, but I haven't figured out if that's
even possible yet. I picked up the Extending Flash MX 2004 book by
Keith Peters and Todd yard as well, it's always good to have a nice
reference handy.


Download (.mxp) | Source (.jsfl)

Posted in Flash, JavaScript, Books, Downloads | 4 Comments »


Do you want to learn OOP with Actionscript?
-------------------------------------------

July 15th, 2006

I would probably consider myself a designer who codes as opposed to a
coder who can design. However I find myself more and more lately
spending the majority of my time writing code. The attitude I use to
have was only code when needed, get it to work and walk away, with no
care for reuse, maintainability or even readability for that matter.
It was like building a house of cards, get it up and hope nobody
breathes to hard and breaks it. Since Flash has matured over the years
though I have become more and more comfortable in the coding arena. I
would now say I am as comfortable in SE|PY as I am in Photoshop. This
is in large part due to some very great books I have purchased and
read over the years.

The book that really got my feet wet with Actionscript was the
Foundation Actionscript book by Sham Bhangal (granted the version I
read was for Flash MX). This is a must read for anyone just starting
out in Actionscript, it is well written, easy to follow along and very
little errors (if any).

Foundation Actionscript by Sham Bhangal

However if your past the basics, and ready advance and get more
familiar with the likes of inheritance, encapsulation and polymorphism
(its okay if you have no idea what the heck I just said) this book
will have you up to speed in no time. The book I am speaking of is
Object-Oriented ActionScript For Flash 8 by Peter Elst and Todd Yard (with
Sas Jacobs and William Drol). This is my second time through the book
(I typically skip around the first time through and then come back and
read it straight through if its good enough), and I have to say its
probably the best book I've read yet for programming with
Actionscript. I know that there are many of you saying "yeah but AS3
is out now and it changes the game", but that's where you'd only be
half right. AS3 is out now, but this book will still help. The
fundamentals are all the same, this book moves you from timeline
coding to class based coding, encapsulation, abstraction, and
inheritance. All of which are needed for programming in AS3.

If your a designer wanting to learn how to code, A flex guy who wants
more than just what MXML has to offer, a coder from another language
wanting to get into Flash, or even if your a proficient AS coder
already, this is a book that you MUST HAVE in your library.

Object Oriented Programming for Flash 8

Posted in Flash, Flex, Books | 4 Comments »


Ignorant statements can help your SEO rankings
----------------------------------------------

July 8th, 2006

Or at least that appears (in my opinion)Â to be the thinking behind
Robert Scoble's latest post titled: "Why I don't use Flash". Several
people have commented about this much more eloquently then I can (see
Aral Balkan, and Mike Chambers ) so I'll make this short.

Using Scoble's theory here that the technology should be to blame for
its poor implementation, I wonder what else we should be swearing off.

This is why I don't use Windows OS (Windows ME was a horrible
implementation)
This is why I don't have hair (Donald Trumps hair is a horrible
implementation)
This is why I don't watch movies (Michael Moore is a horrible
implementation)
This is why I don't use automobiles (the Yugo was a horrible
implementation)
This is why I don't eat food (Brussels Sprouts are a horrible
implementation)
This is why I don't drink water (the water in Mexico is a horrible
implementation)
This is why I don't breath (The air in LA is a horrible
implementation)
This is why I don't talk to people (Robert Scoble is a horrible
implementation)
This is why I don't ... { Insert your own ignorant statement here }

So why am I posting then you ask? Well I figure I would help the
mentally challenged get his trip to camp, or pay for his band
equipment, or buy a clue. Whatever it is he needs the search engine
rankings for, I figure must be pretty important to make such idiotic
claims like that. I'm all about helping out those who can't help
themselves :S

Posted in Misc., Flash | 4 Comments »

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