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travelocity---------------------------------------------------------------------Travelocity ExperienceFinderâ {beta} -------------------------------------- December 14th, 2006 The past 6 months or so, we have been working on a different approach to shopping for Travel. We have created an app (yes its a beta... maybe even closer to an alpha release) that changes the approach to selling a vacation. Rather than say "hey where do you want to go, when do you want to leave, heres some flight options, have a great time..." we decided to instead say "So what do you want to do when you get there? What type of experience do you want to have? What do you need/want to know about your destination?". Its an app that allows a person planning a vacation to dream, research and plan their trip based on what they want to do as opposed to how they are going to get there. They can view higher resolution photos, videos, 360 views, save items off to a wishlist for later review and much more. Its not a full public release yet, but please feel free to take a look as comments and critiques are welcomed. Again this is still in the early stages so its quite possible some optimization still needs to occur in some areas. So if you see anything not operating correctly, not intuitive, or anything along those lines, please feel free to leave your comments. So without further rambling from me... let me know what you think... Travelocity ExperienceFinderâ {beta} fyi... for the geeky info: ⢠Full Flash Front-end, Java Backend, OpenAMF middle Tier ⢠8 lines of code in the fla ⢠75+ as files (1 include, the rest are classes) ⢠Nothing hard coded ⢠back button / Deep linking integration ⢠web analytics integration ⢠and a bunch of stuff I've probably forgotten Thanks in advance for taking the time... -Dave Posted in Flash | 2 Comments » New Array Methods in Actionscript 3 ----------------------------------- November 4th, 2006 Just thought I'd pass this along for those of you (like me) just getting your feet wet with AS3. Devon Wolfgang (aka Devonair as he's known in the the Flash community) of One by One Design (yes the very same guy that brought us the "Flash MX 2004 Undocumented Tween/Easing Classes Documented" tutorial when nobody knew how the hell to use them) has put together a really nice overview tutorial of the new array methods found in ActionScript 3. I really dig the Array.filter() method. Anyway just wanted to pass the link along. Posted in Flash, Flex | No Comments » Flash Plugin Switcher Extension ------------------------------- October 27th, 2006 I think I may have found my new favorite Firefox Extension. Alessandro Crugnola (aka Sephiroth - creator of SE|PY) just released an extension for Firefox to let you switch to another version of your Flash plugin or completely disable it all together. The site will reload and display with the new plugin version with no browser restart necessary. Its pretty slick! It shows an icon in the footer of your Firefox window with a popup menu to allow you to switch your version on the fly. Flash Plug-in Switcher menu (Firefox Extension) Download the Flash Plugin Switcher extension for Firefox Posted in Flash, Firefox | 1 Comment » Get on the “Web 2.0″ bandwagon ------------------------------ August 23rd, 2006 <- Create your company name and focus here -> <- Create your Logo Here -> <- Get inspired by others logos here -> <- Develop your mission statement here -> And you'll be well on your way to millions! (of what is up to you) ;) Posted in Misc. | No Comments » Take ALL of your code off the timeline -------------------------------------- August 22nd, 2006 Well almost all...Most have already heard about the new feature in the Flash 9 preview for AS3 that allows you to specify a document class (a class file for the main timeline), and if you havent heard... well now you have. This is a pretty cool feature and will do wonders for getting nearly all code off the timeline. The bummer is that its an AS3 only feature. I realize that many people have been doing this for a while now already, but I never knew it was possible to do until now.  Keith Peters, has posted a nice article on how to do this is AS2. Pretty slick! Posted in Flash | 1 Comment » Standards at any cost? ---------------------- August 20th, 2006 I have resisted even commenting on this issue because, quite frankly, Geoff has done a damn fine job of stating anything I would have attempted to say anyway. This conversation is really misdirected I believe. This is the classic case of attacking the messenger because you don't like the message. So in support of what Geoff has already said, here's my view. I agree completely that standards have a place and we need people pushing for them. Not at the expense of the user however, this should be at the expense of the supplier. Rather than attack a technology like Flash or SWFObject that has made conventions available to work with browsers that donât conform, why not attack the non conforming browser themselves if thatâs where your frustration really lies. Seems to me if you have a fundamental problem with the embed tag, you donât go after the people who are forced to use it to achieve cross-browser friendliness, you go after the browsers that force this need. But maybe its just more sheik to bash Flash than Mozilla. The guy who stirred this whole thing up (this time) commented on Geoff's blog "The logical reply to your opening question is that users should be allowed to suffer because in most cases, they paid for their browsing software (albeit as one component of their stock OS install)." So when a user suffers do you really think they blame their browsing software? Really? No, they blame their designer/developer for doing a shit job because their site (that they also paid for, and probably paid a higher price than they do for their browsing experience) isn't as usable as it could be. As far as I'm concerned (which I'm sure means little to anyone but myself) I'll keep giving my users the best experience I can, using the best tools available, and not forcing them to suffer the civil war we as designers/developers have to fight daily... thatâs what I get paid for. Posted in Flash, Flex, JavaScript, HTML, CSS | 2 Comments » JSFL - Automate Getters and Setters Command ------------------------------------------- August 13th, 2006 Well my last JSFL attempt, as it turns out, wasn't such the bright idea I thought it might be when I sat down to build it. As Keith kindly pointed out "a template would be simpler". So hopefully this one may be a tad more useful. I've been doing a lot more development involving a lot of class file creation lately, and while I'm getting more and more comfortable with each class I create I find there are some things that are just a pain in the ass. I have been following the OOP convention of writing implicit getters and setters in my class files. For those not familiar with what I'm talking about I would recommend picking up a copy of Object Oriented ActionScript for Flash 8. However to give a quick overview, when writing properties in your class files, instead of allowing instances of the class to directly access the properties, its recommended that you define getter methods that provide read access and setter methods that provide write access to a the property. Consider the following example: private var __myProperty : String;// Getters and Setters public function get _myProperty(Void) : String {  return __myProperty; } public function set _myProperty(newValue : String) : Void {  __myProperty = newValue; } The above example illustrates the aforementioned pain in the ass I spoke of. I understand the need for the code to be written this way and don't have a problem with the concept, but I'm lazy and hate doing things more than once if I can avoid it. Following the convention of writing implicit getters and setters now means I need to write (at minimum) 9 lines of code for every property I include in my class (not including comments or documentation). This brought up the idea to create a command to automate this for me since in most cases my getters and setters happen to be very basic. This time though I thought I'd save some time and find out if there was a faster way to do it than a JSFL command or see if someone else had already beat me to the punch. As luck would have it, Jesse Warden had already built such a script. It allows you to create getter and setter code along with the initial property code via a simple form inside Flash. Jesse was also kind enough to provide the source code that gave me a great (almost already complete) springboard to which I could make a command to build a getters and setters command that follows the coding convention I use in my class files. This brings us to the point of this post (yeah I'm a bit long winded), my Getters/Setters command. I took Jesses code and built upon it to end up with a JSFL extension that provides the following: ⢠Writes the property code - allowing you to specify static/public/private attributes (default is private), data type, and initial value ⢠Writes the Getter and Setter code (including comments) ⢠Writes AS2DOC comments for documentation output ⢠Outputs code to the Actions Panel as well as the output window Nothing too fancy, and really most of the work was Jesse's. I reordered a few things for input speed and added a small amount of code to what was already a great script. Just thought I'd pass it along (with Jesse's blessing) in case anyone else may benefit from it. Download (.mxp) | Source Code (.zip) Now if JSFL only worked in SE|PY I'd be in really happy ;) Posted in Flash, Downloads | No Comments » JSFL - Create Default File Command ---------------------------------- July 16th, 2006 As I mentioned in a previous post, I was looking for a reason to get off my butt and explore the JSFL library for Extending Flash. So I decided to make a really simple script that could save me a bit of time. Every time I create a new Flash file I always spend the first few minutes setting up my library, layers, framerate etc... Now I know you can make your framerate as part of the default file template, but I thought I'd add it in anyway. It's nothing fancy but it was a cool project for me to get my feet wet with JSFL. Here's what the extension does: ⢠Sets Frame - rate to 31fps ⢠Creates basic layers - ---- actions : a layer for all code ---- interface : a layer for interface elements ---- background : a layer to place the background graphic or color box ---- trace : a guide layer for placing graphics used for placement only ⢠Creates basic folders in the library - ---- Audio : place your sound files in here ---- Bitmaps : place your imported images in here ---- Buttons : place your button symbols in here ---- Components : place your components in here ---- Graphics : place your graphic symbols in here ---- Movies : place your MovieClip symbols in here ⢠Locks actions layer prevents stage elements from being placed on that layer Once installed you can access the command "Create Default File" from the Flash Commands Menu. I'd like to figure out a way to have it automatically run this command every time I create a new file, but I haven't figured out if that's even possible yet. I picked up the Extending Flash MX 2004 book by Keith Peters and Todd yard as well, it's always good to have a nice reference handy. Download (.mxp) | Source (.jsfl) Posted in Flash, JavaScript, Books, Downloads | 4 Comments » Do you want to learn OOP with Actionscript? ------------------------------------------- July 15th, 2006 I would probably consider myself a designer who codes as opposed to a coder who can design. However I find myself more and more lately spending the majority of my time writing code. The attitude I use to have was only code when needed, get it to work and walk away, with no care for reuse, maintainability or even readability for that matter. It was like building a house of cards, get it up and hope nobody breathes to hard and breaks it. Since Flash has matured over the years though I have become more and more comfortable in the coding arena. I would now say I am as comfortable in SE|PY as I am in Photoshop. This is in large part due to some very great books I have purchased and read over the years. The book that really got my feet wet with Actionscript was the Foundation Actionscript book by Sham Bhangal (granted the version I read was for Flash MX). This is a must read for anyone just starting out in Actionscript, it is well written, easy to follow along and very little errors (if any). Foundation Actionscript by Sham Bhangal However if your past the basics, and ready advance and get more familiar with the likes of inheritance, encapsulation and polymorphism (its okay if you have no idea what the heck I just said) this book will have you up to speed in no time. The book I am speaking of is Object-Oriented ActionScript For Flash 8 by Peter Elst and Todd Yard (with Sas Jacobs and William Drol). This is my second time through the book (I typically skip around the first time through and then come back and read it straight through if its good enough), and I have to say its probably the best book I've read yet for programming with Actionscript. I know that there are many of you saying "yeah but AS3 is out now and it changes the game", but that's where you'd only be half right. AS3 is out now, but this book will still help. The fundamentals are all the same, this book moves you from timeline coding to class based coding, encapsulation, abstraction, and inheritance. All of which are needed for programming in AS3. If your a designer wanting to learn how to code, A flex guy who wants more than just what MXML has to offer, a coder from another language wanting to get into Flash, or even if your a proficient AS coder already, this is a book that you MUST HAVE in your library. Object Oriented Programming for Flash 8 Posted in Flash, Flex, Books | 4 Comments » Ignorant statements can help your SEO rankings ---------------------------------------------- July 8th, 2006 Or at least that appears (in my opinion) to be the thinking behind Robert Scoble's latest post titled: "Why I don't use Flash". Several people have commented about this much more eloquently then I can (see Aral Balkan, and Mike Chambers ) so I'll make this short. Using Scoble's theory here that the technology should be to blame for its poor implementation, I wonder what else we should be swearing off. This is why I don't use Windows OS (Windows ME was a horrible implementation) This is why I don't have hair (Donald Trumps hair is a horrible implementation) This is why I don't watch movies (Michael Moore is a horrible implementation) This is why I don't use automobiles (the Yugo was a horrible implementation) This is why I don't eat food (Brussels Sprouts are a horrible implementation) This is why I don't drink water (the water in Mexico is a horrible implementation) This is why I don't breath (The air in LA is a horrible implementation) This is why I don't talk to people (Robert Scoble is a horrible implementation) This is why I don't ... { Insert your own ignorant statement here } So why am I posting then you ask? Well I figure I would help the mentally challenged get his trip to camp, or pay for his band equipment, or buy a clue. Whatever it is he needs the search engine rankings for, I figure must be pretty important to make such idiotic claims like that. I'm all about helping out those who can't help themselves :S Posted in Misc., Flash | 4 Comments » « Previous Entries * Get Just Another Rant Search Plugin for Firefox Visit Crucial Limit * * Archives -------- * December 2006 * November 2006 * October 2006 * August 2006 * July 2006 * June 2006 * May 2006 * April 2006 * November 2005 * October 2005 * September 2005 * August 2005 * July 2005 * Topics ------ * 3D (1) * Books (2) * Crucial Limit (4) * CSS (2) * Design (6) * Downloads (2) * Firefox (5) * Flash (38) * Flex (18) * HTML (5) * JavaScript (13) * Misc. 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